HOTICE
Whole-body humanoid object transportation in cluttered environments
Anonymous Authors
Abstract.
Object transportation is a fundamental capability for humanoid robots operating in real-world, human-centric environments, yet existing methods struggle when clutter constrains free space around both the robot and its carried payload. We present Hotice, a whole-body humanoid learning framework for transporting objects through such cluttered environments. First, we introduce Humanoid-Object Decoupled Potential Fields, which jointly encode collision-avoidance guidance for the robot and the carried object, enabling coordinated, obstacle-aware motion for both. Second, to address the large action space inherent to whole-body loco-manipulation, we design a dual-agent reinforcement learning architecture that decouples upper- and lower-body control while preserving whole-body coordination via shared state observations and rewards. To train a policy that generalizes across diverse cluttered scenes, we further employ a specialist-to-generalist distillation strategy, in which privileged teacher policies are distilled into a single deployable student policy. We evaluate Hotice in MuJoCo simulation and on a real Unitree G1 humanoid, demonstrating effective and robust object transportation across cluttered scenarios for objects of varying shapes. Our results show that Hotice reliably coordinates whole-body motion and object-aware collision avoidance, generalizing effectively to previously unseen cluttered environments while achieving strong performance in sim2real deployment.
Method.
HOTICE method overview

Hotice is composed of three main components. Humanoid-Object Decoupled Potential Fields (top left): a Standard Guidance Field guides the robot's head, pelvis, and feet, while an Object-Centric Guidance Field guides the carried object and the robot's hands. Dual-Agent Learning Architecture (top right): the whole-body control is split between an upper-body actor-critic and a lower-body actor-critic, each with its own body-specific reward set, but remain coordinated via unified state observations and shared whole-body rewards. Specialist-to-Generalist Training (bottom): privileged teacher policies are trained across diverse procedurally generated and realistic scenes, then distilled via DAgger and RL fine-tuning into a single generalist student policy that is deployed on the real Unitree G1 humanoid robot.

Simulation Results.
Real-World Results.

With a pickup policy, Hotice enables a complete pipeline for picking up the box from a support surface and transporting it to a human.